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Clue: "My name is like a tree, yet it is spelt with a "g" come see the fur which is right near me"
Solution: Kids in varrock next to the fur guy. His name is willough -> "willow"
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Clue: "In a town with guards armed with maces, search the upstairs room of the public house"
Solution: Ardougne Tavern, search some drawers
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Clue: "It's a guard's life"
Solution: Kill a guard
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Clue: "Stand by your man"
Solution: Kill lvl 2 Man, get a key and open chest.
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Clue: "Four blades I have yet I draw no blood. But I mash and turn my victims to powder. Search in my head, search in my rafters, Where my blades are louder."
Solution: It's a crate in the top of Lumbridge/Draynor windmill.
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Clue: "City of thieves"
Solution: Ardougne
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Clue: "In a town where wizard's hang out search upstairs of the large house to the north"
Solution: Yanille
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Clue: "Aggie I see Lonely and southern I feel I am neither inside nor outside the house, yet no house would be complete without me. Your treasure waits beneath me."
Solution: Just dig all over the house with a spade.
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Clue: "I lie lonely and forgotten in mid wilderness Where the dead rise from their beds Feel free to quarrel and wind me up And dig while you shoot their heads"
Solution: Supposedly under a crossbow in Graveyard of Shadows. Pick up crossbow, and dig under it, or just around that spot.
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Clue: "46 is its number, it is burnt orange body, things with 8 crawl on it, it has 3 mouths that cant eat and it has a blue eye hiding it's grave."
Solution: The blue eye is the saphire in the spider nest in Wild, try to dig below it with a spade.
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Clue: "My home is gray and made of stone A castle with a search for a meal Hidden in some drawers I am Across from a wooden wheel"
Solution: Lumbridge Castle, Upstairs.
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Clue: "keeper of melzars"
Solution: Oziach (The guy who sells Rune Plate)
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Clue: ok co
Solution: Cook in Lumbridge
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Clue: "generally speaking, his nose was very bent"
Solution: General Bentnoze, goblin camp north of fallador
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Clue: "Come to the evil ledge Yew know you want to And try not to get stung."
Solution: Edgeville, yew tree. Try to dig with a spade around it.
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Clue: "under cook"
Solution: Search the crates in the basement in Lumbridge
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Clue: "Surprising? I bet he is...."
Solution: Sir Prysin in Varrock Palace
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Clue: "don't forget to feed the chickens"
Solution: Just kill a chicken
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Clue: "eek zero op"
Solution: Zookeeper, Ardougne
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Clue: "Goblin kern"
Solution: Gnome king in the Tree Gnome Village maze
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Clue: are col
Solution: Oracle, Mountain next to monastry and dwarven mine.
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Clue: Peaty Pearl
Solution: Party Pete, Seers village
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Clue: "halt us"
Solution: Luthas on Karamja Banana farm
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Clue: Hajedy
Solution: Brimhaven, near the ship to Ardougne
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Clue: Black Heather
Solution: She's in Bandit Camp in Wilderness
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Clue: bar bell seek
Solution: Kebab seller in Al Kharid
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Clue: Hazelmere
Solution: Spider Island east of Yanille
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Clue: Donovan
Solution: Sinclair Mansion
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Clue: "You'll need to look for a town with a central fountain. Look for a locked chest in the town's chapel."
Solution: Varrock, and the chest says 'property of black heather' She's in Bandit camp in wild, kill her for the key
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Clue: "The crate in the ground floor of a church is your next location."
Solution: It's in the church next to ladder in Ardougne.
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Clue: "My Giant guardians below the market streets would be fans of rock and roll, if only they could grab hold of it. Dig near my green bubbles."
Solution: Its in the Varrock Sewers by the Moss Giants, there is a cauldren with green bubbling liquid, dig next to it.
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Clue: "Look for locked drawers in a house opposite a workshop in a town where everyone has perfect vision."
Solution: This is in Seers Village below the anvils in the house.
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Clue: "Beware of dog"
Solution: Run over to the mansion and kill a dog to get key.
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Clue: "SEARCH THE CRATES NEAR A CART IN VARROCK"
Solution: Near the the big castle in the center of Varrock.
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Clue: "snah? i feel all confused like one of those cakes..."
Solution: Try to talk to Hans in Lumbridge Castle
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Clue: "Search the crate in the left hand tower of Lumbridge Castle."
Solution: It's in the guard tower at the front.
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Clue: "El OW"
Solution: Lowe's archery store in Varrock
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Clue: "In a town where thieves steal from stalls search for some drawers in the upstairs of a house near the bank."
Solution: Ardougne, house south of the north bank
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Clue: "The beasts to my east snap claws and tails The rest to my west can slide and eat fish The northern are silly and jump and wail Dig by my fire and make a wish"
Solution: In the zoo between the penguins and scorpions, Dig by the torch
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Clue: "if a man carried my burden he would break his back i am not rich but leave silver in my track speak to the keeper of this trail"
Solution: Speak to the Fish seller in Port Sarim He's got snails for one of the quests.
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Clue: "speak to a referee"
Solution: Gnome Stronghold, the Gnomeball area.
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Clue: "How many Cannons in Lumbridge Castle?"
Solution: 9
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Clue: "How Many Animals in Zoo?"
Solution: 32
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Clue: "19 to the power of 3"
Solution: 6859
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Clue: Map with a fishing spot to the west, a rock to the east, and 5 trees in the middle. It says 2w, 4s, 3e, 3s.
Solution: It's just south of Draynor village Bank. Use a spade to dig with.
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Clue: Map with an area of rocks surrounded by a fence with the x inside near the right next to a tree
Solution: North of Falador, south of the dwarf's cannons, southwest of Barbarian Village, south of road that links Barbarian Village and Falador north gate Alternative Solution: From Falador north gate, travel east till you find the area
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Clue: 25 degrees 03 minutes North 23 degrees 24 minutes East
Solution: North from the Axe hut(the one with lvl 46 axe's) in member wilderness, look at map. It's west from scorpion pit, all the way north you can get.
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Clue: 25 degrees 03 minutes North 17 degrees 05 minutes East
Solution: West for agility camp on members wild. all the way north, close into agility fence
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Clue: 04 degrees 13 minutes North 12 degrees 45 minutes East
Solution: Crandor Island
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Clue: 05 degrees 43 minutes north 23 degrees 05 minutes East
Solution: It's north from the Windmill between Draynor and Lumbridge, inside a fenced (cow field) area with the opening just behind the windmill. All the way north you can get, by the river. It's a little east from the small island in the river. It's more or less directly north (and a bit east) for the fence opening.
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Clue: 20 degrees 05 minutes North 21 degrees 52 minutes East
Solution: In wilderness, east from Red Dragon Isle, around the little green hill, maybe on top
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Clue: 02 degrees 50 minutes North 06 degrees 20 minutes East
Solution: A bit south from Ardougne, on the east coast. Somewhere before the Necromancer half island. There's a small outcrop with a willow three on it. Dig by the tree. Try to dig on the NE side of the tree.
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Clue: 06 degrees 31 minutes north 01 degrees 46 minutes west
Solution: North from Ardougne, South from Tree Gnome Stronghold its way west from combat training area and near 3 little lakes south of Gnome Stronghold... near the end of the map Alternative Solution: Go Southwest from the Gnome Tree Stronghold until you reach three small lakes. In between the 2 eastern most lakes you can find it.
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Clue: 02 degrees 48 minutes North 22 degrees 30 minutes East
Solution: East from Jail in Draynor North of the wood road. I think it's a tad bit west for the hut.
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Clue: 09 degrees 33 minutes North 02 degrees 15 minutes East
Solution: It's in Baxtorian Falls (The waterfall dungeon area) It's the second island on the waterfall... You have to use raft from the house, (Helps if Waterfall quest is done) then you have to attach a rope to the rock you see on next island, and then dig right before the dead tree on the edge of waterfall... Then attach rope to the tree and barrel down the waterfall to leave.
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Clue: 01 degrees 26 minutes North 08 degrees 01 minutes East
Solution: Middle of the Moss Giant Island. East for Brimhaven, need agility to get there. It's the center of island. At the highest point. It's directly below a Moss giant spawn.
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Clue: 00 degrees 31 min South 17 degrees 43 min East
Solution: It's a little south from the Church south from Rimmington. Just south of the entrance to the Ice Warrior dungeon, go to the entrance of the dungeon.
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Clue: 20 degrees 33 minutes North 15 degrees 48 minutes East
Solution: It's all the way west in regular Wilderness, by the altar south from ice giants mountain. It's a tad bit south from the altar.
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Clue: 19 Degrees 43 Minutes North; 25 Degrees 07 Minutes East
Solution: Go to the Big Bone respawn in the Wilderness. From that point, go directly north until you see some Chaos Dwarves and rocks. You have to dig exactly in the middle of the 4 large, white rocks to trigger a Zamorak Wizard, which you have to kill before you can claim your reward.
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Clue: 24 Degrees 58 Minutes North; 18 Degrees 43 Minutes East.
Solution: You have to dig directly north of the Pirate's bar; the casket is near the Northwestern corner. You have to defeat a Zamorak Wizard first.
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Clue: 16 Degrees 07 Minutes North; 22 Degrees 45 Minutes East
Solution: It's in the Wilderniss Graveyard. Starting from the East entrance, follow the curly road until you see a dead tree right next to it. Dig directly north of it to find the casket. Again, you have to defeat a Zamorak Wizard first.
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Clue: 22 degrees 45 minutes north 26 degrees 33 minutes to east
Solution: This is in the demon house in Wilderness. You have to dig on the most northern pentagram (the red star on the ground). When you dig a Zamorak Wizard appears to fight you.
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Clue: 01 degrees 35 minutes South 07 degrees 28 minutes East
Solution: East of Yanille are a few bridges between some small islands.
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Clue: 24 Degrees 56 Minutes North; 22 Degrees 28 Minutes East
Solution: Use the Ardougne lever to teleport to deep Wilderness, go North and slash the webs. You should see 3 small craters in front of you. Dig between the West and middle crater. Once again, you will have to kill a Zamorak Wizard first.
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Clue: 16 degrees 43 minutes north 19 degrees 13 minutes east
Solution: Between the penguins and the scorpions at the zoo by the torch.
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Clue: 22 degrees 35 minutes North 19 degrees 18 minutes East
Solution: Rune rocks north from Lava Maze in Wilderness.
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Clue: 00 degrees 05 minutes South 01 degrees 13 minutes East
Solution: It's west from Tree Gnome Village east from observatory, but on same side of river as Gnome Village. It's a little north from the fish spot.
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Clue: 00 degrees 30 minutes North 24 degrees 16 minutes East
Solution: In Lumbridge Swamp go to the shack for the Lost City(Zanaris), and head northeast until you see an open area with rocks on the ground. Its easy to spot once you see the area.
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Clue: 07 degrees 33 minutes North 15 degrees 00 minutes East
Solution: It's on the half island in the lake south of Taverly, all the way south you can get on the half island.
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- These are enemies known to drop clues. - This is just a quick list, for a more detailed listing, check the 4th section. - About enemy locations, only a few are shown for some, as sometimes there may be a lot of areas to find that certain enemy, such as Men and Goblins. - If something is not listed, it is either unconfirmed or doesn't drop a clue.
Enemy Where to find
Man/Woman Almost at every town Goblin Various places, near Lumbridge Tribesman Karamja Jungle Area Green Dragon Wilderness Red Dragon Red Dragon Area of Wilderness Black Dragon Taverly Dungeon Blue Dragon Taverly Dungeon King Black Dragon KBD Lair, near Lava Maze in Wilderness
Mugger Some towns Thugs Wilderness Barbarian/Barbarian Woman Barbarian Village Guards In almost every large town Jogre
Farmer Farm areas Thief In some towns Paladin Ardougne Al Kharid Warrior Al Kharid Black Demon Taverly Dungeon Speedy Keeth Bandit Camp Donny the Lad Bandit Camp Black Heather Bandit Camp Zombie Various places Earth Warrior Greater Demons Wilderness, Entarna Lesser Demons Karamja Volcano, Taverly Dungeon Bandits
Skeletons Various places Hobgoblin Various places, most in Wilderness Giants Edgeville Dungeon, Wilderness Fire Giants Waterfall Dungeon, Wilderness Dungeon Moss Giants Varrock Sewers, near Ardougne Gunthor the Brave Barbarian Village
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- In case anyone needs help where to get these items. - These are needed for the clues that relate to coordinates. Sextant - Murphy the trawler sailor in Port Khazard Watch - Monk in the Clock Tower Nav Chart - Observatory
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- Paul of Jagex staff has said that there are 3 different levels for the clues on what rewards you can get. - They are ranked in a Lowest, Medium, and Highest lvl. Higher the lvl, more difficult a clue is usually, sometimes not. - Only a few of the enemies are listed for each lvl. Refer to section 2 for a complete list of all enemies.
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*Lowest Level* - Starts at Lvl 2 Man and ends just before the Guards
What you can get:
- All rare Black armor (Golden, Trimmed) - Berret - Highwayman mask - Gnome Boots - Wizard Boots
Some enemies that drop the clues:
lvl 2 Man lvl 2-5 Goblin lvl 7 Barbarian lvl 9 Female Barbarian lvl 9 Al-Kharid Warriors lvl 10 Thug
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*Medium Level* - Most likely starts at Guards and ends at Paladins.
What you can get:
- All rare Adamant armor (Golden, Trimmed) - Headband - Ranger Boots
Some enemies that drop the clues:
lvl 20-21 Guard lvl 30 NPC's in bandit camp lvl 32 Tribesmen lvl 48 Jogre lvl 53 Paladin
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*Highest Level* - Probably starts at Green Dragon and ends wth KBD.
What you can get:
- All rare Rune armor (Golden, Trimmed) - Most likely the different God armors (Sarodomin, Zamorak, Guthix) - Cavalier - Pirate Hat - Robin Hood Hat
Some enemies that drop the clues:
Lvl 82 Lesser Demon Lvl 83 Green Dragon Lvl 92 Greater Demon Lvl 99 Blue Dragon Lvl 120 Red Dragon Lvl 199 Black Dragon Lvl 245 KBD
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Edited: new coordinates